Thank you so much for playing! It was so fun to watch! I see you went for a lot of headshots. I actually had an issue implementing critical hits, so they actually don't do anything, but interestingly there is bullet penetration for 2 enemies behind the one you hit with some damage falloff, so it's more advantageous to go for center of mass shots. I really enjoyed making this project, so after the jam is over I'd definitely like to implement more weapons!