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In our evaluations, one of our judges had issues trying to play the game with a controller. They were unable to jump but were able to climb which bugged out the game. We also found pressing up right after the opening cutscene put the player into a bugged state where they will climb up and be able to move on the X axis in the air.

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Thank you so much for taking the time to play and evaluate the game!

I really appreciate you pointing this out — I wasn’t able to test the controller input thoroughly before the deadline, so it’s very helpful to hear about these issues. The climbing/jump bug and the post-cutscene state definitely sound like things I’ll need to patch properly in future updates.

Thanks again for the feedback! I’ll make sure to prioritize stability and better input handling moving forward 🙏