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Great job here!  The scoring method is simultaneously brilliant (fits the theme perfectly) and user friendly (where can I go to hit as many tokens on the right).  It makes me want to go on my own Buzz Tour and see how things shake out!

"Stingy" is a fascinating idea that seemed overly punishing at first, but I can see why it needs to be there.  Just curious why you would ever choose to battle, since it mostly seems detrimental to you (unless you were picking off some defenseless cardboard)?

Hi & thank you for your feedback, great to hear your thoughts on the faction. 

So I envisioned them as being mainly a peaceful faction (kind of reminiscent of Ghandi in the COIN game), given their thematic role as tourist rather than warriors. Stingy is my attempt of a compromise to give them the opportunity to pick up points from battles and kill of lone warriors where they need to, but not let them be a huge policing force which would be inappropriate for a crowd of sightseers (and which they could be due to warrior count and recruiting prowess). 

Thanks for taking the time to sharing your comments, much appreciated!