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Thank you for the Linux build.

Woah, a flight sim? I didn't expect anything with realistic controls. I wouldn't have had the first or second idea about what was going on without my Intro to Aviation class -- let alone be able to land on my third serious attempt on easy.

I get the name, but without already knowing the context of aviation emergencies, I would have come into this expecting an air traffic controller talking me though bringing it down with a difficulty slider for how good his information is (Easy being that he's perfectly reliable, knowing when you need to put fires out and Difficult being that he's the rookie who can tell you when you're about to hit the island if he doesn't slam you into it first.)

My biggest critique though is that I can't rebind controls to something more immediately accessible for left-handed play. (I prefer to use the number pad with roll controls above strafe/turn controls.)  I'd also have liked a way to retract the landing gear in case of needing to do a second pass. PAPI lights or a similar system also would have been a nice touch.

In short: I wasn't a fan at first for the learning curve, but your game grew on me. I don't think I'll be mastering it, but I won't be surprised if you win. Good luck!

(+1)

Thanks for the feedback!
Yeah, I see the improvement in rebindable controls, as well as a more extensive tutorial teaching you how to read the instruments and fly the plane. The latter is a job for when we've got a little less time crunch than two weeks :)

"I would have come into this expecting an air traffic controller talking me though bringing it down with a difficulty slider for how good his information is."
That also sounds like a surprisingly fun game idea to prototype at some point!