Does this conflict with Gauntlet101010's Pollination Technician career mod? I ran a Better Exceptions conflict check and several resources seem to overlap, at least 6 were listed. It would stink, since I love this mod to pieces and was really hoping to employ a certain alien character of mine as a Pollinator... I've even given her a whole "queen bee" aesthetic to match. It's totally okay if they are incompatible though, I would definitely be giving up Gauntlet's in favor of this, and there's absolutely no pressure to change anything. I'm happy enough that I've found such a dedicated fellow extraterrestrial enthusiast <3
All things considered, a hidden Pollinator career only available to aliens would be a pretty cool feature to add in, no? ;)
Viewing post in Aliens Reloaded: a Get to Work Mod comments
The current version of AR has edits to the existing NPC alien pollinator career to make it so that you can add a pollinator to your household and have them keep their job (as well as have regular hours where they go into work, have actual pay, etc).
It's fairly bareboned at the moment and mostly about letting you add Pollination Technician 4 to your household if you want without stopping her from being a pollinator. But because of these edits it'll conflict with anything else that edits the existing NPC career - I'm not familiar with the Gauntlet mod, but if its an override of the existing career there will probably be conflicts.
I've got a few things on the roadmap for AR 4.0 for new careers and aspirations, but this year's been pretty crazy for me so I haven't been able to get started on it yet. If you want to play an alien with the current NPC career tho you should be able to get it working with cheats - I'm away from my computer rn (traveling) but I'll add a second reply to your comment when I'm back