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(3 edits)

Interesting game. Hope you keep up development and keep building on it.

I read that the automation involves bridges. From a screenshot I'm seeing that it looks like figuring out a factory game(Satisfactory/Factorio/etc.). Is that your goal ? I read up on the functionality. It is a bit of a challenge.

Let's give this automation a whirl:

- Unlucky Slave comes in , sorted by gender, useful/unuseful

- unuseful get to meet the butcher units

- useful females are stat-pumped in the 'encouragment' room

- players decision how to increase the 'deviance', perhaps two separate paths to transfer to by hand, breeding pens and glory rooms

- both require shower and recovery paths for high efficiency

From what I could tell, connecting rooms via bridges is somewhat precarious, and there cannot be more than one connecting from breeding rooms to showers or recovery rooms.

To me this is an intimidating design problem. Hope you solve it, because despite the nasty butchering, I find this to be a very fun game. If it gets to 1.0 and not abandoned, you've got a sale. Sidenote, I'm a professional sound person. Do you want anything made ? I can easily point out some libraries if that's all you require. www.asoundeffect.com is an awesome source, inexpensive and very good. Plus there are the Soniss GDC free packs of the last few years that can be downloaded for free. They're just a google search away. For a single game license I'll make some sounds for you if you wish. I'm fast. Anything goes. :)