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(2 edits)

Update #6: Email Service

Alright, this one was fun to make, simply because I wanted it to behave like a real-life email service (despite sometimes it's a bit frustrating when things didn't turn out the way I wanted.) 

I have done some research on the interface and whatnot of Google's Gmail back in the 2000s era. I'm not trying to replicate their whole layout or anything; I just want to have a glimpse of how things were back then and then design the UI that best suits the aesthetics of the early 2000s email service. And voila, "MailMe" is created! 

MailMe is one of the basic websites that are introduced to players when they open their internet browser, and it serves a crucial role in directing players to access other websites. Why? Because they will need an email address to receive OTPs if they wish to log into some specific websites.

What can you do with MailMe (as of now):

- Login and Logout (you won't be able to create new accounts as I find that distracting and unnecessary for the main game story, so... yea.)

- Check your inbox: both new and old emails will be presented in the same inbox, you can't see your sent emails, though.

- Reply or compose a new email: You can now either choose to reply to anyone in your inbox or compose a new one to send to a new address outside your inbox.

- Write whatever you like: NPCs will reply. In most cases, NPCs will reply to your email. However, their responses are limited; at some point, they will stop responding. 

Receiving OTPs through MailMe: Forgot your password? Wishing to create a new password for your accounts? OTPs will be sent to your inbox, just for security reasons. 


I'm still figuring out how to implement the triggered emails as players progress further in the game, but right now, I want to focus on finishing the basic functions of the game before adding any layers.

That's it for now! The next update will be a lot more fun :D