after a while of struggling i got the hang of it, its really fun and you get into a fun loop the physics simulation is cool and personally like thinking in vectors so it was pretty intuitive once i understood what each fuel did what the game really needs is a tutorial though! or at least some infographic with the game loop, effect of each fuel and maybe a couple of advice on how to land (and maybe make landing less punishing lmao, you get damaged by any little bump, even though the green fuel make it up to it since its REALLY effective) also it would be useful to know what does the upgrade actually do, i got aerodynamic but i still don’t get what it does in general it was fun! really cool demo, it would be cool to see a bigger game with these mechanics but more objectives