I have played through the whole Demo now and I really like this game :) here are all the Bugs I have noticed:
Type | Description |
Bug | at the very start when selecting a name, if you go back to previous dialog it looks itself in the character selection |
Bug | My Cascoon evolved to Dustox but when checking it actually evolved to Beautifly instead |
Bug | In Mysterious Island directly under the first bridge it is possible to walk onto the water (I had Marshtomp out behind me) |
Bug | Marshtomp learned Aqua Tail early and then again at Lvl 25. The move seems to have the possible Number of uses as the Ability it replaced (ex. 30 possible uses as it replaced Aqua Jet or 10 when it replaced Bide) though using one of the 2 Aqua Tails reduced the use pool of the other aswell. This Bug seems to happen for many Pokemon |
Bug | It seems like the chance of fighting a wild pokemon in grass is 100% directly after a previous battle in grass sometimes, so if I exit a battle and move in any direction it will start the next battle and so on over and over until I am able to exit the grass |
Bug | The first time encountering Stones that can be moved its possible to walk right over them. After switching area and comming back here it worked as expected |
Bug | When the move "Aqua Tail" heals to full HP it always says it has healed 0 HP |
Bug | When Pokemon is KO and asked to switch and I press cancel (B) then I cannot select a new Pokemon anymore and I am stuck |
Bug | In Blooming Forest in the cave with the Stone Statue Puzzle when picking up the 5 Pokeballs, the game stops working sometimes |
Bug | Every Battle refreshes Items on the ground in the Cave in Blooming Forest but taking them multiple times doesnt give the items multiple times |
Bug | Paralyze seems to be 100% disable and also freezes the fight like 50% of the time completly (I think when the pokemon would free itself? Or that looks like the animation for it atleast) |
Suggestion | the selection of moves always resets when opening "Fight" again to the first move. Would be nice if last selection would be remembered |
Suggestion | the rest sound of healing tents is like 10 decibels below ear damaging :D |
Suggestion | In the Shop screen when buying items it is very confusing to need to use "select" to go higher or lower in number instead of "up" and "down" |
Suggestion | The ability to swap move sequence in the pokemon menu would be nice to have |
PS: (Spoiler for those who have not finished the demo)
At the end Shaymin runs away and expects us to follow it. Is it already implemented? If so, where can I find it afterwards?