Absolutely phenomenal game! Great story, amazing visuals, and some genuinely funny characters.
With 2 hours of gameplay, these are the bugs i've run into:
- Pressing 'Run' will break the UI of battles requiring a reset
- Saving will remove pokemon from the PC
- Pokemon in Let Out mode either will briefly appear as a different model or won't have a model at all
- You can get caught in encounter loops in a single block of Grass (moving in a different direction fixes this)
- Shinies do not stay shiny during the evolution scene, but will return to their shiny state after
- Mudkip learns Aqua Tail twice
- the Healing section of the bag needs a bit of tweaking. Potions themselves have no info, and having more than one item in it seems to confuse the UI
- When Beldum evolves, the model stays a beldum
- Certain trainer battles can shift the player's position on the tile they were standing on
- After the stampede in Ashen Forest, models may reappear around the player for a brief moment after battles
- You can continue to move some after a wild battle is triggered
- There is a magma grunt you can "move through" in AshenForest to the right of the terminal (south of the delibird stand)
- Paralyzed pokemon will break the game. Causes the last pokemon to continue to recieve exp, breaks the evolution scene, and freezes the player in place
- Boulders in Ashen Forest are able to be walked through
- Merc. Yior (i forgot how to spell her name) battle crashes the game. I did receive a crash report, but the game closed before i could read it.
All in all, once you figure out how to work around some of the bugs (lots of saving and soft resetting) it's a genuinely good game and i'm blown away by it. 10/10 will continue to keep playing.