13:13 begin
13:13 strange z-ordering - the character and enemies seem to be under the pathways. also some tileset shenanigans are going on, the pathsways don't seem to tile correctly. the character has a sword, but I haven't been able to figure out how to attack the enemies. But the movement feels very nice!
13:15 some animation would be nice to show that the character has been hit. The change in the HP counter at the top is hardly noticable when you're focusing on the game.
13:16 I somehow managed to sneak around and in some cases outrun the enemies to get to the word "END" spelled out with path tiles, so I assume I finished the game?
13:17 end