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I think the urgency can definitely be increased with more suitable audio on my part. I should probably have made more modes of difficulty and a longer track. 

I was looking at the game more as something casual for those who don't play much 3D games. Those who want to race/ speedrun have the option of maximising their highscore through picking off-path flowers while trying getting home as fast as possible. (In hindsight, this wasn't very obvious)

Thanks for the feedback!