I think the urgency can definitely be increased with more suitable audio on my part. I should probably have made more modes of difficulty and a longer track.
I was looking at the game more as something casual for those who don't play much 3D games. Those who want to race/ speedrun have the option of maximising their highscore through picking off-path flowers while trying getting home as fast as possible. (In hindsight, this wasn't very obvious)
Thanks for the feedback!