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(+1)

I replaced the save with the one you provided, and it was indeed using the other recording method, as evidenced by the log:

Hotscreen Overlay starting at Max FPS : 60

Windows version : Microsoft Windows NT 10.0.26100.0

CPU : Intel(R) Core(TM) Ultra 7 155U, Cores : 12, Threads : 14, Max clock : 1700 MHz

Adapter 0 Intel(R) Graphics

Screen Rect 0 : Rect { X = 0, Y = 0, Width = 1920, Height = 1200, Top = 0, Bottom = 1200, Left = 0, Right = 1920, Location = Point { X = 0, Y = 0 }, Size = Size { Width = 1920, Height = 1200 }, TopLeft = Point { X = 0, Y = 0 }, BottomRight = Point { X = 1920, Y = 1200 } } Orientation : 1

Adapter 1 Microsoft Basic Render Driver

Starting Screen Recorder

BitmapCapture initiated with a resolution of 1920 x 1200 at the location 0, 0

Max FPS Record start at 60

Hotscreen version : Windows - Full version - v0.3

Max FPS of Overlay set to 60

Frame Latency of screen set to 0

MaxFPSRecord at 60

Detection starting using  model : ./model_fp16.onnx

Max FPS Detection start at 60

Use double Detection start at False

MaxFPSDetection at 60

However, I still have the same crashing effect unfortunately. To answer your other question, it does also crash if there is nothing to censor. No worries about the refund! I want to be in on the ground floor of this haha. Thank you for your time!

(+1)

Update! Just updated my graphics drivers and now both recording methods are working great and there is no more crashing!! For anyone else having immediate crashes on their laptop, I recommend they try to update their graphics drivers! Thanks for your help!

Perfect ! Thanks for the advice.