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Hi, saw you were looking for feedback! I think the core concept is solid and fun. Who doesn't like random loot? Some of the controls are awkward though - I agree with the commenter that suggested a button to exit upgrades instead of hitting ESC.  The right-click drag is also kind of unintuitive and the interface itself seems a little spread out/zoomed in - something more compact or with the ability to zoom out might work better.  The drone seems completely left in the dust compared to other upgrades - a very slow drone you have to move yourself for very little coins to start. I'd consider having it move by itself and be fully idle, though developing the behavior for it might be a lot of work. Since nothing is fully idle and everything runs off the mouse, it doesn't control that well on a trackpad, which often can't both left and right click at the same time.  You might consider a final upgrade to the repeat to fully automate, to help relieve the three-in-one controls and also for the people that just want to see the little dude go. The commenter who suggested bumping up the weirdness of the items dug up - I think that's a great idea!  You could even lean into it further with a "lootpedia" where you give fun little descriptions for the items. Gameplay-wise, you could even have progress on the lootpedia give passive boosts, if you think it would work with your balancing.  Overall, it's cute and engaging for the length of the game - it's pretty good and I hope you can take pride in it!

Thank you so much for the feedback! May I ask what is the lootpedia you are referring to? (Google show me some kind of World of Warcraft addon, not sure I'm looking at the right place +_+)