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(+1)

Suggestions:

  • the fog should apply to the sky as well, it looks a bit strange how the trees are affected by fog but the sky isn’t
  • everything shakes too much, don’t know if it’s a bug or a feautre (even in the Windows build, not just WebGL)
  • really nice atmospheric music, and I like the creepy music that plays when the eye appears
  • the message telling you what to do should appear immediately after you start the game: as of now, it only appears when you approach the car, meaning that the player could miss it
  • you should display somewhere that you can run and crouch, I had to find that out for myself
  • the fog is too strong inside the house
  • some staircases are impossible to climb, even though there is no visible obstacles
  • couldn’t enter some some doorways in the house
  • often, the text on the bottom of the screen flashes really quickly, making it impossible to read
  • I found some flying grass

Overall, I liked the atmosphere, and it was very creepy. But I think it was too hard, I only found two objects (the ID and the keys), and got killed way too often. There should be more stuff in the forest, so that you can remember where you are and navigate it better. I was walking in circles. I had to give up after a few attempts, because I couldn’t find the rest of the stuff before getting killed, but I guess that’s my skill issue :)