Level Design:
- I've never done anything with procedural generation so that is quite impressive and adds to replayability.
- I didn't mind the default texture (in fact if you plan on having different textures for more variety it could be a cool snow hills type level)
- I didn't understand what the different colors of the ball represented so it would maybe be good to add some clarity regarding that
- There's many things you could do with the sound (BG music, rolling sound, checkpoint sound)
Issues/Bugs:
- The camera for me was a major pain, sometimes it would glitch out around checkpoints if it got too close or turn around randomly. I never quite figured out how it worked. I would much prefer it be fixed at some point behind the ball or something similar (just less dramatic, the way it is right now feels too sensitive)
Overall design and feel:
- Overall, it's an interesting idea, apart from the camera, the driving feels good.
- Maybe adding some very simple/dumb AI to race against would be nice