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Hi!

Let me see if I can help you. 

Can you tell me what water it is and what's not right?

on the Outside A1 I was setting up the animated tiles with Tiled and with the three frames from left most to right most, the texture jumps around. more specifically the brick surrounded bright blue tiles.

I have checked it and I don't see any error in the water with brick edges, I attach a capture of the animation in the Rpgmaker editor:

(Perhaps it's an incompatibility with the Tilde program you mentioned?)

ah, okay. no that looks like what I'm getting as well. just looked like it was jumping around with a single tile.

Hmm, now that you mention it, the animation seems a little strange...

I'll see if I can improve it!

In a few days I'll have time to review it, and if I can make any improvements, I'll let you know!