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(1 edit) (+1)

These padlocks are getting a little out of hand...
Clearly, I loved the game concept.
I hope you'll be able to work on it some more.
The more object monsters, the better. No matter how many times I play it, the suspense and sounds have me on edge every moment.
You've created something morbidly beautiful.

I must say though, the encounters in the more recent builds are a bit too often. It's less "stalking" and more "waves of enemies," if that makes sense.