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@Zapturk thanks for giving this a go! :)

I’m really aware of this design of making it so the ball 100% reflect in the angle you hit the ball compared to where it lands on the Paddle. That being said, I actively moved away from it and instead made it so the paddle looked like…


/ \ this in its collision. So hit far edges to influence (not absolute, but influence) the reflection, and centre to just reflect.

I thought it was really nice but I get not a lot of people see it sadly!

So! I’m gonna revisit this. I have already been working on making the hits look a little more noticeable in which direction you go… (for the next update:)

But I’m now also going to look at doing something more absolute on top of that, too - like your comment says :) The expectation is there for a lot of people, I think, for that design. I put my heart a little too much into my bit of flair (sunk cost fallacy?) but ready to give it an experiment!

Keep an eye out for the next update (20th May) - I’ll test how it feels and it may come into it soon :) Thanks for taking the time! <3