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(+1)

Hey, I had the same issue as the other guy and the blue screen of death is still very much a thing even after the update on both builds. Before the game opens, I get some errors on wine:

Fragment Shader Error
0:205(6): warning: `mist' used uninitialized
0:287(2): error: vector size mismatch for arithmetic operator
0:287(2): error: could not implicitly convert error to vec3
Shader Program Error
error: linking with uncompiler/unspecialized shader

Maybe this was the cause all along?

I look forward to playing the game.

i was passing vec4 color without casting it to vec3 in my sky material. thanks for sticking with it to the point of me implementing error reporting :p no more time constraints for this dev.