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(5 edits)

ok so the bottle of pills gets rid of the werewolf curse, but how do I get rid of the others if I want to well not succumb to the transformation curses? Can you make a guide and walkthrough for the reversing the transformation curse QuenchTFs that tells how to get rid of all of them and etc? Like I think the pincers are to get rid of the nose ring but for the others I am not sure. Maybe for the Minotaur, get out of the maze but how? And what about the other 4? The mermaid, the unicorn, the gorilla, the gangster? Other than that I was able to get all of the different endings.

(1 edit)

You have found the two objects that can revert two transformations!

However, not all transformation can be reverted by items you can collect! Four of them are reverted by interacting with other things you will find around.
Often, a small clue about how to revert the change is inside the description of the transformation itself.

I can assure you that all "basic" transformations (with the exception of the Minotaur) can be reverted before their 
completion.

And for the Minotaur... If you get lost, the only thing that can get you out is some luck!

You can check the endings you have done in the section "Endings" of the menu. There are two possible endings for each monster you encounter, plus two "good endings" if you manage to defeat them all!

(1 edit)

Maybe spoilers below?  eh.. I tried.

You gotta explore to find the answers, but the timer kinda gets to some people. Even if it's a lot of fun, so here's some hints:

It's a shame that kitchen faucet is broken, no wonder the Gorilla is thirsty.  None of the others get that up close and personal this early on.  He could use a nice cold shower.

Getting lost in the Minotaur's maze is a scary thing.  Just remember if you keep your hand on a wall you'll find your way.  It's not like you'd suddenly switch hands or anything. If you did that you'd be as dumb as a beast.

Sorry.  I don't mean to insult you like the Gangster.  It's okay to be a little confused.  Sometimes things just don't add up.  It takes some thinking to figure stuff out. If only there was a place for that.

There are some strange rooms in the mansion.  They just don't do anything.   An artistic choice?   Sounds rather Fishy to me. 

All these have some really tight timings to get to.  You can't be horsing around. The ball's in your Court and remember that electricity likes to spark and Arch.