Amazing puzzler. The entire metasequence felt very deliberately crafted, very cleanly made. The individual puzzles themselves felt very intentional; each of them emphasized a core idea even if some of them weren't entirely focused on puzzles. It's also honestly insane how natural this entire thing feels even though the game itself seems carefully crafted. Many parts feel like they work just because they have to work that way, and there are so many setups in the layouts that naturally create amazing logic!
I generally don't enjoy puzzle games with a "discover the rules" vibe, as I feel like it usually detracts from the logical aspect, but every rule was very intuitive and came naturally from the ordering of the puzzles in such a way that discovering the rules didn't take away from the game whatsoever.
I do wonder how much more potential can be squeezed out of just these ideas and these mechanics, though - purely focusing on a logical aspect as opposed to layout style and whatnot. I'll be hoping for more stuff like this in the future!