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(+1)

12hrs spent on gameplay, It was my first 2D game I played in like 15 years, I love the graphics, plot and the little details you put in the game. I found very little bugs, like:

 Autosave keeps turning on itself in options after re-starting the game

In the scene when you eat the cow nun (which ate other nun) the one when you peek through key hole), you dispose only one skull and get 100exp, while imo there should be two skulls and 200exp, since it's technically a double prey

After eating the running vegetable you dispose a skull (dunno if it's intended) plus Sabrina goes back to stage III outfit on the map, but it gets back to normal when you switch locations

Note from me: Please don't kill the maid agents, they are hillarious xD (I assume the blond girl drilled in the changing room is one of them lmao)  Maybe they could be made into battle companions with classes (archer/swordsamn), with the option to level them up, give equipement you obtained/bought. Maybe even vore able

Also, like in many RPG games there should be an option to gradually expand inventory slots (now it's unlimited, but hey, maybe its magic) like chest in house, bags (more expensive, more slots) It would make players more invloved in grinding, spending money, etc.

Also, maybe you could add respawnable mobs/events like travelers/caravans/ faction transports/pirates, which could be vored after defeating/made into slaves to eat later or feeding your comapnions/sold as slaves in the underground. It could give you some items after defeating, and ofc exp points for you (and eventually your companions) 

Just throwing ideas, this game has potential bro, keep up the good work