It's always impressive seeing something 3D made in a short time for the playdate. The way this game renders graphics is pretty smart, and the minimalist vector look works... most of the time. I had a really hard time on track 5, because after the ramp you can't see where you are at all while you wait to fall back to the track on the floor. With a completely black background in front of me, there's no way to tell if I'm even facing the right direction coming out of that ramp and turn. The powerup system is interesting, but it feels like RNG definitely impacts how easy or hard a race ends up being. Still, I love the look of the game and had fun racing the first 4 tracks!