Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I felt a little lost with this one.  I got the broken part unscrewed and brought the new part over, but I wasn't sure what to do from that point.  I tried putting the screws back but couldn't get them in the right spot and grabbing them was really hard with such a small hitbox.  The game has a lot of different controls, and honestly it's a bit unintuitive to use.  I did actually like the accelerometer, which isn't something I often like in a playdate game due to how the screen works, it felt very fluid.  It was mainly the d-pad and button combinations that threw me for a loop. That being said, there was something compelling about the process of fixing the... computer?  Not sure what it was.  Either way, despite the controls I love the concept of this game and wish I had the patience to figure out what to do next.

Indeed, the unusual controls definitely need a lot more playtesting to be intuitive sadly, which I couldn't find time during the week. The thing we're fixing is a music box, you can find a winding key and plug it to the left of the music box and then play the music with the crank while holding the key (but yeah some far-fetched inputs again 😓)

Thanks for the feedback !

Oh!  Thank you.  Your explanation helped a ton.