Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Haha, not sure If you are just memeing or just began making games recently (or both) but I liked the player model and the cat pillars. Not bad for a first prototype. 
The Web GL Version doesn't seem to be playable in fullscreen though, which makes it hard to see the incoming obstacles sometimes. 

How I would improve the game:

  • Game Over Screen
  • Count Score for every pillar passed
  • Pillars should approach earlier at the start of the game
  • Soundeffects for Jumping and scoring
  • Add a personal twist to the game mechanics (like other obstacles)
(+1)

STUPID GIMP

(2 edits)

Haha, thanks! But what is a Gimp?

Also, I'm sorry if I offended you. My comment was meant as a genuine reply and not condescending.

Fullscreen = REAL