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(2 edits) (+1)

the bullets do not hit the crosshair test it, stay still and watch it is miss matched by either the width of the robots hitbox or half of it
makes it feel unresponsive, the way the enemies instantly adjust their positions make it feel as if you move the enemies rather than aiming at them (this is at the start the first impression you get playing the game) 

Thanks for commenting and giving your opinion, the aim is not so accurate because the speed of the projectile is not so high, so you need to compensate by aiming more to the side.

What do you think of the gem system? I'm going to add the option to buy permanent attribute bonuses and also the ability to choose different shots.

(+1)

Fixed the logic of enemies, now they only turn towards the player at a certain distance, they don't follow him completely

I will soon update the game with these improvements.