I'm still a little astounded that you were able to make this in the 48 hours, but DAMN it turned out well. The intro art is jawdropping, and your fight scene looks pretty much ready to ship.
A bit short (not that that's necessarily a bad thing!) and I wish that the mechanics of combat were more laid out? A tutorial would have suited this well- I didn't realize that yellow signified that they couldn't heal until my third runthrough- and maybe some sound effects to signify attacks could make that more clear. However, 48 hours. That this is finished and playable shows you did know where to focus your time well, even if it came with some caveats. Fantastic job!