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Hey, nice sinking ship implementation!

I loved that it felt so responsive, it felt exactly like it should in terms of movement in this genre.

I wasn’t able to follow the story or different dialogue options as I was basically rushing through the ship, which is cool I think! It felt basically like I tried to shove everyone away while I was escaping the ship, which is great!

And nice ending, thanks for the game!

Here’s my quick play-through: