Hey, nice sinking ship implementation!
I loved that it felt so responsive, it felt exactly like it should in terms of movement in this genre.
I wasn’t able to follow the story or different dialogue options as I was basically rushing through the ship, which is cool I think! It felt basically like I tried to shove everyone away while I was escaping the ship, which is great!
And nice ending, thanks for the game!
Here’s my quick play-through: