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Design missions in a way thats compelling. Like, have people in a building and you have to shoot the things trying to get in the building. You can even have a picture of the people in the mission preamble. This will have people more invested on a human level beyond getting high scores and it creates a timed tension. And darkbloodbane makes even better points about aiming and control. 

Thank you for your suggestions and feedback. Yes, we will create missions such as escort missions, responding to requests for support during a group’s battle, hostage rescues, target destruction, and more.