Understanding the Issue
This error occurs when an app’s native libraries (.so
files) don’t match your device’s CPU architecture (ARM, x86, etc.). Unity games often include platform-specific binaries, and if your phone’s chipset isn’t supported, installation fails.
Solution 1: Universal Installation via SAI
Tool: Split APKs Installer (SAI)
- Install SAI from the Play Store.
- Open the app and select "Install APKs."
- Navigate to your game’s APK file and select it.
- Enable "Allow installing apps with missing ABIs" (bypasses architecture checks).
- Proceed with installation.
If it fails? Your phone’s stubborn. Try Solution 2 (Note: Some performance impact is possible if the app relies heavily on excluded native code.)
Solution 2: APK Modification for Unity Games (Delete the Problem For Unity Games)
Tool: APK Editor
- Install APK Editor and open your game’s APK in Simple Edit mode.
- Locate and delete the
/lib
folder (removes incompatible native libraries). - Save the modified APK and install. (If the game doesnot work, blame the developer. If it works, thank me later.)
Why this works: Unity’s managed code (C#) often runs without native libs, albeit with potential performance trade-offs.
note to the dev: dev just Release a universal APK with all ABIs included is it that hard?