Thank you so much for your input! Those are details we definitely overlooked.
Mostly its due to the short time-window we had, so we focused on getting the game to actually run and debug some features.
Having sound effects after defeating enemies didnt even come to our mind, nor ragdoll-physics! :)
We will see to add that by chance, if there's time and interest in further polishing this game! :)
Thank you again! Your input is utterly helpful and this means alot to us! :)