Yeah, sorry about that! I definitely learned a lot from making this and from all the feedback. And when we turn this into a full game, I want to make it feel less punishing and maybe do the immortal kinda thing that Wario Land 2-3 does. Because I think killing the player and restarting ALL the progress (like I sadly did with this prototype) is way too overdone, and makes the game less enjoyable. So I would like to make it where it just pushes you back just a little bit, while still a little challenging. And thank you btw!