im not sure how this relates to the theme, but as a platformer it could use some improvement. firstly, most locations have one or two camera locations that you basically have to put the camera in, switching to an automatic camera which would use the player position to stick the camera to points and rails would make it much easier. secondly, i don't think the jump had coyote time, which makes jumping off ledges feel fairer. the collider bumping into falling platforms also kept tripping me up. and i think lastly, the very bright colors made it hard to guess depth. i don't want to be too negative, but that's what comes to mind after this.
however i will commend you on getting multiple (at least two, i stopped after the first) levels in within the jam period.