I really like how the obstacles spawn and become visible when you get close enough. I’m wondering how its done. Is it multiple maps you made beforehand that keep spawning over and over? Or is it procedurally generated? I thought the gameplay was very good. I think an actual jump animation or coded jump would add a lot to it though. Also, this may be just personal preference, but I would switch the turbo and jump button. It feels very odd to do when so many other games do it the opposite. Maybe some different obstacles besides jumpable and not jumpable would be good too. An obstacle that you can go under is an easy one to implement in the way you have set up. It could just be an upside down U shaped structure. Ur game was very fun!