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The ai on your enemies is great. The states they go through for getting a cube to throw, and then finding the player and throwing at them makes for fun gameplay. I do think making almost everything black in level 3 is a bad choice for difficulty scaling. I do think they were faster along with that as well. Also, in addition for a button to slow down is a suggestion I’d have. Just adding left shift for walking might make the gameplay more in depth. A quick slider in the main menu, or a settings panel might be the next thing I’d add so that players can change there mouse sensitivity. At times it was very difficult to aim.