Played the game through to the end twice and 100%'d the post-game in the extent possible, totalling 5h of playtime.
Game concept is cute whether it's intended as a one-and-done deal or if it will see coming updates. Hope we see more from the dev in the future.
Bugs (as of May the 6th, 25) :
- Script error on starting combat (can be fixed through reinstalling and if it is fixed it doesn't crop up at any point in the game past that)
- The 'Feline' Monster is not available
- Unlocking the 'Underworld' (and the 'Cultist' Monster) locks you out of unlocking the 'Castle' (and the 'Maid' Monster), and vice versa
- In postgame, the vendor has a set number of uses for both Favour and Gold, if you've ran out of 'shop uses' the vendor will tell you, you don't have enough of a resouce, whether you have hundreds of Favour or thousands of Gold