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(3 edits)

I had some trouble getting this one running, but I'm glad I finally did because it was a good one.  It does a lot of the stuff I wanted to (and did not) do with my game.

The art style, writing and voice acting all worked perfectly to set the self-aware noir tone.
The auto-cover worked well.  The aiming was sometimes a little tricky to be quick on, but it did lend more tension to the encounters, and I got through in the end, so all good.  Though I did cheese a few guys by sniping them.
(The sound and feel of the actual shooting felt great too.)

All in all, terrific entry!

Here's my playthrough.  For various reasons it's a little stapled together.

Reasons:  I started out recording at a smaller size by zooming out of the web page, which made the UI clearer, but made the aiming very slow and awkward since I kept Left and Right Clicking out of the game.

On my second record, I skipped the intro, so that needed to be rerecorded, and cuz I didn't notice I could use F to open doors until the very end, I had a bit of a farewell tour thinking I had to find more eggs to end the game.  which I sped up.

I only add this context since there are a few jump cuts, and I start the game with a bit of confidence going into the first building.