I had some trouble getting this one running, but I'm glad I finally did because it was a good one. It does a lot of the stuff I wanted to (and did not) do with my game.
The art style, writing and voice acting all worked perfectly to set the self-aware noir tone.
The auto-cover worked well. The aiming was sometimes a little tricky to be quick on, but it did lend more tension to the encounters, and I got through in the end, so all good. Though I did cheese a few guys by sniping them.
(The sound and feel of the actual shooting felt great too.)
All in all, terrific entry!
Here's my playthrough. For various reasons it's a little stapled together.
Reasons: I started out recording at a smaller size by zooming out of the web page, which made the UI clearer, but made the aiming very slow and awkward since I kept Left and Right Clicking out of the game.
On my second record, I skipped the intro, so that needed to be rerecorded, and cuz I didn't notice I could use F to open doors until the very end, I had a bit of a farewell tour thinking I had to find more eggs to end the game. which I sped up.
I only add this context since there are a few jump cuts, and I start the game with a bit of confidence going into the first building.