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Yoto is a great surprising experience. I love it when the enemy can do the exact same as the player to give a more challenging playing field. As well as the enemies can also pick up and rush down the player the same way you can!
I did notice however that there is no quit button or pressing ESC for a menu during gameplay, and the tossing of the red cube can be inconsistent, although that seems intentional and possibly due to Unity's odd physics.