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Clean, crisp, and well-spaced for an efficient use of screen space. I'm guessing the game was designed in Game design mode. Captivating assets used here and works well for most levels/game scene. However, an added UI button could be added for whenever the user/player wants to navigate back to the Home/Main Menu scene. The button could either be placed in all game scenes and also sound effects for when player interacts or collects the diamond. Otherwise, great stuff.