Enjoyed this game a lot, probably my favourite entry from the jam. A fun story that wraps itself into a neat little bow at the end. I think the ending is a good cut-off point for the jam.
Game runs smoothly on Joiplay, controls feel smooth as well. Gameplay is pretty intuitive. Phenomenal work on the game sprites, would love to see more. Definitely looking forward to a post-jam update if any.
The only part that was a little out-of-place to me is the end-day transitions being vague about the timeline. Given Jenny's character, I'm pretty sure she'd be counting every single day until the expiry date quite meticulously.
Perhaps the player could be given the option to pick the number of doses that Jenny uses (or all of it), and that could lead to different endings or influence the difficulty of that last section.. maybe as a new game plus.