i liked the theme and the vibes and how the vessels kinda spread their state, averaging out the mood and i like the premise also. i appreciate how you can build without the annoying `pick one from 3` interruptions, but the gameplay didn`t really grab me.. i think its the movement that is kinda difficult to steer but at the same time steering is all you can do(about movement anyway)
eventually a green enemy started to tilt me cause he would get near me so insanely quickly i had no way to dodge
maybe a change in level design would make it easier to maneuver...
i liked the sound design and the ui also. the level background is a bit weak and too `flash game from 2000s`
>clicks abandon
>mfw no nibbana, still in samsara, utterly bored and unsatisfied