For the audio the main problem was that I make all of the audio myself so ambience would've been hard to make. For the movement, it feels too random and speedy because it is! Because of time I never got to test out how hard the characters are to go against. It feels random because the ai is mostly from FNAF 1's AI. Audio when the character is leaving would be nice but the Radar helps you see if they left. But Its great you got spooked!