Hi! The game looks extremely polished, but the balance may be a bit off.
The costs are a bit too high, with not a clear way to increase your economy to justify those costs, only the green one scale a bit, no blue scaling, the purple orbs are never used.
The bounce skill is okay to farm more resources, but given the objective a penetration shot or an explosive shot is a much better fit.
Overall a pretty good game, but it is clear it is still incomplete and needs fine tuning.
I am a Game Designer let me know if you need help and feel free to check out my games :D
Really appreciate the feedback, thank you!
I agree, balance is off. It is one of those things that is far from finished/good.
Blue resource does have the same scaling as green, it is just not part of the demo skill tree as demo doesn't use much of it.
Penetration shot and explosive shot are things mentioned by a lot of players so that is definitely something I'm going to implement next.
I'm open to any kind of ideas, as this game will have to have many more skills to be interesting for more than 30 minutes. And I will definitely check out your games!