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Knight in Cards has a beautiful visual presentation—the art style is truly standout, and the overall design of the game page immediately caught my attention. The music is also a nice touch and helps set the atmosphere.

That said, I found the game mechanics a bit unclear, and there wasn’t much sense of feedback or “game feel” while playing. A bit of animation or clearer interaction cues could really help make things more engaging. The UI could also use a little polish—especially the retry button, which didn’t seem to work during my playthrough.

Despite these things, it’s clear a lot of effort went into the visuals and sound. With a few tweaks to the UI and mechanics, I think this could grow into something much more fun to play. Keep it up! If you’re ever curious to try out another project from a fellow dev, I’d love for you to check mine out too—totally casual, just putting it out there!