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I do not know if this is me as of current or if its the demo. But apart from my the screen selection being clitched (this might just be for me)
I have an issue that after like a second it just stops working. The censor where it was for example a black box will just stay in place, In case of an image i can move it arround and it wont keep censoring it and in case of a video the same issue the censor just stays in one place, if i however select my other screen and then select my main one again it does again censor it but again for just a second.
Maybe this is something on my computer.

Are the 3 Max FPS parameters above 0 ? (in Performance tab)
Otherwise, post here what is inside the hotscreen_logs.txt

(+1)

Ive already tried all the default fps settings. Including custom and trying some random numbers. all doesnt work.
altho incase it can help here is my log after some simple testing it {

Windows version : Microsoft Windows NT 10.0.26100.0

CPU : AMD Ryzen 7 7735HS with Radeon Graphics, Cores : 8, Threads : 16, Max clock : 3201 MHz

Adapter 0 NVIDIA GeForce RTX 4060 Laptop GPU

Screen Rect 0 : Rect { X = 0, Y = 0, Width = 1920, Height = 1080, Top = 0, Bottom = 1080, Left = 0, Right = 1920, Location = Point { X = 0, Y = 0 }, Size = Size { Width = 1920, Height = 1080 }, TopLeft = Point { X = 0, Y = 0 }, BottomRight = Point { X = 1920, Y = 1080 } } Orientation : 1

Screen Rect 1 : Rect { X = -1920, Y = 0, Width = 1920, Height = 1080, Top = 0, Bottom = 1080, Left = -1920, Right = 0, Location = Point { X = -1920, Y = 0 }, Size = Size { Width = 1920, Height = 1080 }, TopLeft = Point { X = -1920, Y = 0 }, BottomRight = Point { X = 0, Y = 1080 } } Orientation : 1

Adapter 1 NVIDIA GeForce RTX 4060 Laptop GPU

Adapter 2 Microsoft Basic Render Driver

No corresponding godot screen found for (-1, 0)

Starting Screen Recorder

Max FPS of Overlay set to 999

Frame Latency of screen set to 1

DXGI initiated with a resolution of 1920 x 1080

DXGI using Video card 0 and monitor 0

Avx2 is supported

Max FPS Record start at 999

MaxFPSRecord at 999

Detection starting using  model : ./model_fp16.onnx

Max FPS Detection start at 999

Use double Detection start at False

MaxFPSDetection at 999

Now usePreciseEyesDetection is at 1

Now usePreciseEyesDetection is at 1

Recording is too slow. Stopping screen latency.

DXGI initiated with a resolution of 1920 x 1080

DXGI using Video card 0 and monitor 0

Error during DXGI capture : HRESULT: [0x887A0026], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_ACCESS_LOST/AccessLost], Message: The keyed mutex was abandoned.

DXGI initiated with a resolution of 1920 x 1080

DXGI using Video card 0 and monitor 1

DXGI initiated with a resolution of 1920 x 1080

DXGI using Video card 0 and monitor 0

Error during DXGI capture : HRESULT: [0x887A0026], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_ACCESS_LOST/AccessLost], Message: The keyed mutex was abandoned.

DXGI initiated with a resolution of 1920 x 1080

DXGI using Video card 0 and monitor 1

DXGI initiated with a resolution of 1920 x 1080

DXGI using Video card 0 and monitor 1

DXGI initiated with a resolution of 1920 x 1080

DXGI using Video card 0 and monitor 1

DXGI initiated with a resolution of 1920 x 1080

DXGI using Video card 0 and monitor 1

Max FPS of Overlay set to 60

MaxFPSRecord at 60

MaxFPSDetection at 60

Error during DXGI capture : HRESULT: [0x887A0026], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_ACCESS_LOST/AccessLost], Message: The keyed mutex was abandoned.

Max FPS of Overlay set to 30

MaxFPSRecord at 10

DXGI initiated with a resolution of 1920 x 1080

DXGI using Video card 0 and monitor 1

MaxFPSDetection at 10

Closing...

Screen recorder thread ends correctly.}

Thank you. Your logs helped me a lot. It's because your screen 2 is on the left of the  screen 1. This will be fixed in the next update.