I do not know if this is me as of current or if its the demo. But apart from my the screen selection being clitched (this might just be for me)
I have an issue that after like a second it just stops working. The censor where it was for example a black box will just stay in place, In case of an image i can move it arround and it wont keep censoring it and in case of a video the same issue the censor just stays in one place, if i however select my other screen and then select my main one again it does again censor it but again for just a second.
Maybe this is something on my computer.
Ive already tried all the default fps settings. Including custom and trying some random numbers. all doesnt work.
altho incase it can help here is my log after some simple testing it {
Windows version : Microsoft Windows NT 10.0.26100.0
CPU : AMD Ryzen 7 7735HS with Radeon Graphics, Cores : 8, Threads : 16, Max clock : 3201 MHz
Adapter 0 NVIDIA GeForce RTX 4060 Laptop GPU
Screen Rect 0 : Rect { X = 0, Y = 0, Width = 1920, Height = 1080, Top = 0, Bottom = 1080, Left = 0, Right = 1920, Location = Point { X = 0, Y = 0 }, Size = Size { Width = 1920, Height = 1080 }, TopLeft = Point { X = 0, Y = 0 }, BottomRight = Point { X = 1920, Y = 1080 } } Orientation : 1
Screen Rect 1 : Rect { X = -1920, Y = 0, Width = 1920, Height = 1080, Top = 0, Bottom = 1080, Left = -1920, Right = 0, Location = Point { X = -1920, Y = 0 }, Size = Size { Width = 1920, Height = 1080 }, TopLeft = Point { X = -1920, Y = 0 }, BottomRight = Point { X = 0, Y = 1080 } } Orientation : 1
Adapter 1 NVIDIA GeForce RTX 4060 Laptop GPU
Adapter 2 Microsoft Basic Render Driver
No corresponding godot screen found for (-1, 0)
Starting Screen Recorder
Max FPS of Overlay set to 999
Frame Latency of screen set to 1
DXGI initiated with a resolution of 1920 x 1080
DXGI using Video card 0 and monitor 0
Avx2 is supported
Max FPS Record start at 999
MaxFPSRecord at 999
Detection starting using model : ./model_fp16.onnx
Max FPS Detection start at 999
Use double Detection start at False
MaxFPSDetection at 999
Now usePreciseEyesDetection is at 1
Now usePreciseEyesDetection is at 1
Recording is too slow. Stopping screen latency.
DXGI initiated with a resolution of 1920 x 1080
DXGI using Video card 0 and monitor 0
Error during DXGI capture : HRESULT: [0x887A0026], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_ACCESS_LOST/AccessLost], Message: The keyed mutex was abandoned.
DXGI initiated with a resolution of 1920 x 1080
DXGI using Video card 0 and monitor 1
DXGI initiated with a resolution of 1920 x 1080
DXGI using Video card 0 and monitor 0
Error during DXGI capture : HRESULT: [0x887A0026], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_ACCESS_LOST/AccessLost], Message: The keyed mutex was abandoned.
DXGI initiated with a resolution of 1920 x 1080
DXGI using Video card 0 and monitor 1
DXGI initiated with a resolution of 1920 x 1080
DXGI using Video card 0 and monitor 1
DXGI initiated with a resolution of 1920 x 1080
DXGI using Video card 0 and monitor 1
DXGI initiated with a resolution of 1920 x 1080
DXGI using Video card 0 and monitor 1
Max FPS of Overlay set to 60
MaxFPSRecord at 60
MaxFPSDetection at 60
Error during DXGI capture : HRESULT: [0x887A0026], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_ACCESS_LOST/AccessLost], Message: The keyed mutex was abandoned.
Max FPS of Overlay set to 30
MaxFPSRecord at 10
DXGI initiated with a resolution of 1920 x 1080
DXGI using Video card 0 and monitor 1
MaxFPSDetection at 10
Closing...
Screen recorder thread ends correctly.}