I like the idea, but it's pretty clunky.
- Dragging units to positions on the battle grid is really buggy.
- Occasionally, I'll drag an adventurer to a position, then try to drag another one, and then the first on will teleport to that space.
- One time, after placing my guys, right after I clicked the button to start the battle, one guy teleported into a space already occupied by another guy.
- One time, I started a boss fight (fairy boss + goblins), and I could not move my guys around. I thought that maybe this was an ambush mechanic or something, so I advanced to the battle, but the issue persisted.
- The extremely low camera angle on the adventure map makes it a real pain to go backwards.
- Not knowing what tiles units can attack really detracts from the experience.