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Thank you so much for your incredibly thoughtful and insightful post. I’m Watcher, the creator behind System Unknown—hearing directly from someone who took the time to play, reflect, and write about the experience means the world.

Your feedback is both valuable and genuinely encouraging. Reading your impressions—what resonated, what challenged you, and what stuck—helps me better understand how the game lands in practice, both narratively and mechanically. Thank you.

To answer your question about Skills and Sub-skills during character creation: You can start with either 0 or 1 in your Skills and Character/Chosen Sub-skills. Starting with 0 means you’ll have no modifiers during episode one, making your early rolls raw and unmodified—so a D6 result of 4 stays a 4. This makes the first episode a bit tougher, emphasizing a kind of "prove yourself" arc. But if you'd prefer to start with a 1 to ease into the mechanics, that's also perfectly valid. I encourage players to shape the system to fit their desired experience. 

Also—I absolutely loved your epilogue. Your Ruthless Trailblazer sounds like they walked the line between belief and brutality in a way that’s very much in the spirit of the setting. Genuinely, I could see them as a canonical figure within the larger narrative world System Unknown belongs to. 

Thanks again for playing and for sharing your journey. It’s the kind of interaction that makes all the work worthwhile. 

 – Watcher, Mindgame