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Hi, can you help me with a question? I noticed you enlarged the box and another assets without affecting the pixel size. How did you do it? I'm new to using assets and i am making a game in unity. :D. Sorry for my poor English. I hope you understand. I speak Spanish.

Hi! No problem. Pixel art is the most easiest thing to increase resolution. In graphical programs you can just scale it flawlessly with the method nearest neighbor. In my game engine - Godot you just need to choose the right import option in settings. I guess Unity also should have something like this. After that you just need to use right scalable object in your editor. I am sorry that I can't help better, I don't know Unity specifics. And English is also no my native language😁

Thanks to your answer I was able to find a tutorial to do the same in Unity, thank you very much for responding :D

This is great!  Good luck with your game!