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(+1)

Disclaimer: I have ADHD and I get easily overwhelmed by long text

So here's some stuff:

+ I like the concept of waifus in mechas
- Game shouldn't infodump all the keyboard buttons on me at once before starting the tutorial
+ There's a controls list in the pause menu
- I had no idea I could check the controls in the pause menu before poking around
- The game shouldn't tell me to press the "heal button" to open doors but should actually tell me what the button is, it did tell me to press Shift to sprint right before that
- The tutorial makes me feel a bit overwhelmed, there are a lot of things on the screen at once and I keep failing to notice when there is dialogue on screen
+ The main game actually feels better paced than the tutorial, I have more room to get used to playing
- Shift + Back being the combination to turn around really messed me up whenever I tried to dodge backwards
- Levels feel too big and empty, enemies look really small compared to the environment
- Weapons other than the gatling gun are really ineffective, it's really hard to do any meaningful damage with them
- I keep missing the dialogueon the sides because I'm way too focused on the center of the screen

I like the concept of the game, mech movement feels nice, it's just too overwhelming most of the time